翻訳と辞書
Words near each other
・ Tales of the Vampires
・ Tales of the Velvet Comet
・ Tales of the Vikings
・ Tales of the Werewolf Clan
・ Tales of the Wizard of Oz
・ Tales of the Zombie
・ Tales of Three Hemispheres
・ Tales of Three Planets
・ Tales of Tomorrow
・ Tales of Tragedy
・ Tales of Two People
・ Tales of Unrest
・ Tales of Us
・ Tales of Us Tour
・ Tales of Vesperia
Tales of VS.
・ Tales of Wells Fargo
・ Tales of Wonder
・ Tales of Wonder (album)
・ Tales of Wonder (magazine)
・ Tales of Wrykyn and Elsewhere
・ Tales of Xillia
・ Tales of Xillia 2
・ Tales of Zestiria
・ Tales of Zorro
・ Tales Out of Luck (Me and the Drummer)
・ Tales Out of Time
・ Tales Schütz
・ Tales That Witness Madness
・ Tales to Astonish


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Tales of VS. : ウィキペディア英語版
Tales of VS.

|series=''Tales''
|genre=Fighting game
|modes=Single-player, Multiplayer
|platforms=PlayStation Portable
}}
(pronounced as ''"Tales of Versus"'') is crossover fighting game featuring various characters across the ''Tales'' video game series. It was developed by Matrix Software and published by Namco Bandai Games for the PlayStation Portable on August 6, 2009 in Japan. It was not localized for release in any other regions.
== Gameplay ==
The game takes the basic fighting engine from the main series of ''Tales'' video games, which is called the "Linear Motion Battle System", and uses it in a crossover fighting video game in the vein of ''Dissidia Final Fantasy'' and ''Super Smash Bros.''.〔 Characters are able to carry out normal attacks as well as "Artes," special techniques which have been utilized in almost every ''Tales'' game. Items appear on the playing field that also affect gameplay; food such as sushi may offer a temporary stat boost, while others, like a boomerang-blade, may offer a temporary means of attack. Battles can feature up to a total of four characters at a time, with an emphasis on two on two battles, although "free for all and one vs. two battles do occur as well. Stages are interactive with different stages having different effects, such as rays of light or rolling barrels that cause damage, or disappearing and reappearing platforms for characters to jump on.〔
Customization also plays a large role in the game as well. Upon winning battles, characters gain experience in the form of "grade points", which are used to upgrade statistics.〔 Grade points may be distributed and redistributed〔 in between battles, to statistics such as health points, attack power, or defense. Additionally, grade points can be used to equip skills and abilities as well, such as a "dash" move that increases general speed, or a move that increases jumping height.〔 Like games in the main series, characters are also able to customize their equipment, although it doesn't change the character's physical appearance.〔

抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)
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